Tuesday 3 August 2021

Pirate Skirmishing AAR - Blood & Plunder Rules

Monday Maurice hosted TSOG night and we played a Pirate themed game using Blood & Plunder rules. 

The scenario featured a band of British sponsored Pirates raiding a Spanish camp with the objective of destroying/capturing the Spanish supplies!

A hearty night ensued and through use of good tactics the British Pirates won a close game.

A few pictures from the evenings goings on!

The arena of action...

The British forlorn hope attack the first Spanish supply cache...

The action heats up!

The Spanish clear the British from a walled field!

Overview of the fighting...

The end game is on as the British cleverly redeploy to their left and end up capturing more Spanish supplies securing a victory...

Maurice's figures and terrain were great and added a lot to the gameplay!

Overall B&P are a simple set of rules and were quickly picked up (we only used land fighting part and no character traits). The playing card activation throws in some randomness/friction and made players think a bit about who and when to activate. There were a lot of tables to keep a track of for units and their abilities and for me (not sure what others thought) but the one sided close combat rules where the attacker can cause casualties and the defender just has to suck it up didn't feel quite right.

Next fortnight we are playing Chain of Command again!

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