Well we were set for some colonial action last Monday but George fell ill
at the last moment so we played another Song of Drums and Shakos game as the
rules, figures etc were all still close at hand from our last session. We played one of my home-grown
scenarios and used French and Russians!
Jaunty French Voltigeurs taunt their Russian foes!
Capture the Bridge!
The French
Light NCO Sergeant Davide 66 points NCO Light Musket Sword
Four Voltigeurs 128 points Elan Light Musket - shouldn't of had Elan DOH actually 200 points!
Five Fusiliers 130 points Musket - should have been four for 104 Points DOUBLE DOH!
The Russians
Officer Captain Beria 60 points Leader
Pistol Sword
NCO Sergeant Budyonny 56 points NCO Musket Sword
Four Grenadiers Strong Musket
Five Musketeers 150 points Steadfast Musket
Victory Conditions
NCO Sergeant Budyonny 56 points NCO Musket Sword
Four Grenadiers Strong Musket
Five Musketeers 150 points Steadfast Musket
Scenario Rules
the Game is ten turns long
All non Leader & NCO eligible figures get the Leadership
Activation bonus on turn of entry
Orchid, fields, fords & fences are difficult for movement
The bridge is two figures
wide
The stream can only be crossed at the bridge and fords
Victory Conditions
Victory Points are determined at the end of turn ten only
1 VP per
upright figure within 2L of the centre of the bridge
2 VP's per upright figure on
the bridge
2 VP's per upright figure on the opposite side of the stream than it
started
Note first and third conditions are cumulative
The AAR
Both sides entered the battlefield in two groups, the French light troops deftly negotiated the fields and prepared to ford the stream while Lieutenant Francois busy sipping Napoleon Brandy and smoking a Gauloises cigarette (I know the time line issues there!) lackadaisically led his Fusiliers forward. Meanwhile the Russians commanded by Captain Beria entered along the road and fanned out as they neared the bridge. The game then split into two actions as the French Voltigeurs crossed the stream and entered into a firefight with the Russian Musketeers while the French Fusiliers slowly moved up and faced off against the Russian Grenadiers. Both took light losses in the musketry duels and the final turns saw a lunge forward by all toward the bridge! The skirmish ended with the French in a better position despite losing three men to the Russians two casualties.
The Russians advanced keeping clear of the fields!
French Sergeant Davide urged his Voltigeurs on in a jaunty fashion!
Lieutenant Francios suffered from bad luck with the dice, he lagged behind his advancing men quickly leaving them out of his command range!
Overall view of our battlefield after two turns...
Turn three and Francios bad luck continued NO activations!
The Russians deploy to face their French foes! Taking fire as they moved.
The initial fire from the French Lights was very effective, one Russian casualty and another man knocked down!
The return fire from the Russians was just as effective two Voltigeurs were hit! After these initial volleys no further casualties were inflicted in this area despite the large amount hot lead filling the air!
Near the bridge both sides lost one man in an exchange of fire.
The Russians had their own dice rolling issues at this point, they would have loved to get their 'strong' Grenadiers into close combat with the French Fusiliers but lacked the initiative to do so!
View of the centre of the battlefield just before the dash to the bridge began!
Last turn and Sergeant Davide realised his men were not in the ideal position!
The final positions of the Russian Musketeers and French Voltigeurs all close enough to the bridge to earn VP's.
A last turn pot shot by Sergeant Davide just missed the Russians on the bridge! This figure couldn't move close enough to the bridge to gain a VP so hope to reduce the Russians VP's by taking out one on the bridge!
Francios, his brandy and Gauloises finished caught up with his men and claimed a victory!
The Result...A French Victory! Well played Dave and Al!
French 15 VP's
Russian 14 VP's
A
close game (even though I mixed up the French OOB!)! The French Voltigeurs Elan and Light status gave them a great
advantage and probably made the difference in the game. Worth remembering when
picking your forces for a game of Song of Drums and Shakos!
Another great and extensive AAR! Also great terrain, especially the fences and the Russian chapel. Good to see a Russian squad in action. Most SDS AAR have only French vs. Britain.
ReplyDeleteThanks Mophus!
DeleteUsing troops from different nations makes these games more enjoyable!
The 'green' Bashi Bazouks are fun colourful, lots of them but they have dodgy morale! 😄
A great looking and sounding game...
ReplyDeleteI always enjoy a game of Drums and Shakos...
All the best. Aly
Cheers Aly!
DeleteWe enjoy playing all the rules in the Song of... 'Universe'.
By the way: I like drinking Waterloo after a match of Drums and Shakos, too. ;-)
ReplyDeleteHa they are unfortunately empty, picked them up on my 2018 trip to the battlefield. Very nice beer! Bottles looked too good to turf!
Delete🍻 = Happy Captain Darling!